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I have worked for a year on a project at the IBOIS-EPFL laboratory, which aimed to use IFS geometries in wooden structures. IFS or Iterated function systems include L-Systems, fractals and subdivision curves and surfaces. What is exactly an IFS ? What is an IFS attractor ? How do I approximate an attractor ? What does a simple attractor look like ? For answers to these questions, check out : ![]() What's a subdivision scheme ? How are they related to IFS ? For answers to these questions, check out : ![]() What's a dissection subdivision ? How are they related to IFS ? For answers to these questions, check out : ![]() What kind of project can you work on that mixes architecture, wood and IFS ? For the begining of an answer to this question, check out : ![]() ![]() ![]() Screw this, I just want to see pretty pictures ? Check out : ![]() |
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I was introduced to AI problems when I worked for a 2 months internship at the french Laboratory for Architecture and Analysis of Systems
(LAAS) in the Organisation and Driving of Discrete Systems group, under the supervision of M. Lopez and Ms Huguet
and in collaboration with Mehmet Celikbas (See Orange page for contacts and succint information). The goal of this internship was to program a set of functions and algorithms used to treat discrete constraint satisfaction problems. The following year I worked 3 months in the Cork Constraint Computation center (4C Cork). What is AI? What are CSP ? How do the two relate ? For brief answers to these questions check out : ![]() For more detailed information on a particular aspect of CSP, check out : ![]() Unfortunately the code I worked on in Cork is part of a wider project and is not mine to spread on the web, however, if you love reading the source code from old student's projects, here are ![]() ![]() Screw this I want to play ? Check out : ![]() |
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I did my master's degree internship in the IRIT lab, following an introductory course by
Hervé Luga on the subject of artificial life. The goal of this internship was the creation of a 3d shapes sculpting
tool using genetic programing techniques. What is Artificial life ? How and why are artificial life techniques used ? Here is: ![]() For a specific example of genetic programing applied to visual creation, here is : ![]() Screw this, I just want to see pretty pictures ? Check out : ![]() Another little application, somewhere between artificial life and artificial intelligence I programed with Erwan Plougonven is the Genetic football game. This game implements a simple artificial evolution process to train AIs to play a game. Here is : ![]() ![]() |
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I worked as assistant to the chair of geometry at the EPFL school,
under the responsibility of P. Buser.
As part of this job, I've programmed a set of visualisation programs supporting a 1st year geometry class. You'll find these programs as well as installation instructions and brief descriptions : ![]() |